Riftborn

Riftborn is a pixelated 2D beat-em-up arcade game made by sophomore Bradley Game Design students. John Office is transported through a spacetime rift to an arena filled with warriors from across time, and he ends up fighting David from accounting for the boss. I worked with them for around a month during my Fall ‘25 semester to quickly create 4 looping tracks that encapsulate the unique and weird vibe that is required for a game like this.