Okami

Created during the summer of ‘24, this sound redesign was made without listening to the original. The OST encompasses both traditional and modern Japanese styles, using Eastern music theory. VA was done by me, including some SFX that were possible due to my beatboxing expertise.

Art by YoshiTuber

Cyberpaint

Created during a 24-hour school animation challenge in my Fall ‘24 semester, I worked alongside four animators to create the soundscape. This animation includes both a breakcore/dubstep-inspired track and a jazz track, alongside recorded SFX and my VA. Some of the SFX came from various kitchenware, such as plastic measuring cups and silverware, while others were composed of my beatboxing or banging boots against a metal cabinet.

State of Mind

In my fall ‘24 semester, I created both the dynamic OST and SFX for State of Mind during a 48-hour game jam. The main gameplay feature is switching between an angel and a devil, so the soundscape naturally reflects this. Each song features a backing track, angel track, and devil track, along with pause versions for the level, resulting in an EDM-style OST that changes to accentuate the main gameplay mechanic. Along with nine music tracks, I also created 39 SFX within two days. Scraping metal, tapping two water bottles together, and my beatboxing are some examples of the sounds that compose the SFX.

Dungeons and Dorks

For the 2025 24-Hour Animation Challenge, our group created a comedy skit featuring a DND campaign. I recorded, edited, and mixed all of the voice acting, including my own parts as the lich and dungeon master. I also created the OST and SFX.